Yes yes. I've had a vision.
A vision of the future of "Tidy Tile Mapper" - and by proxy, the future of the human race itself.
I'll summarise it in a quasi-"vision statement" right here, for your entertainment:
"One click: Map
Two clicks: World
Three clicks: Player
Four clicks: Play!"
I think that conveys what I want to do here. I want to extend the "have fun and paint" philosophy that I try to have "Tidy Tile Mapper" bring to level-painting, and bring it to the entire game-creation process.
So over the next few weeks, I'll be releasing paint-able game components - character controllers, event triggers, and so forth.
So look forward to that! I certainly am.