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Tidy Tile Mapper is an easy-to-use, intuitive and powerful tile-based game creator for Unity, perfect for creating both 2D and 3D tile-based games. More Information

Tidy Maze Maker is a plugin for Tidy Tile Mapper that allows you to generate mazes with which to amaze your friends and perplex your enemies. More Information

A handy little mesh-modifying script - perfect for creating water or fire in your favorite Tile-Mapping tool... Tidy Tile Mapper!
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Tidy Text Adventures - the zero-code-required, text-based-adventure creation tool of your dreams!
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Tidy Tile Mapper is an easy-to-use, intuitive and powerful tile-based map editor
for Unity, perfect for creating both 2D and 3D tile-based levels.

Tuesday, January 10, 2012

What is Tidy Tile-Mapper?

Tidy Tile-Mapper is an Editor Extension for the Unity Game Development engine. It allows you - the master artist and all-around nice individual - to quickly and enjoyably create levels for platformer/top-down styled games - Think Alex Kidd or Wonder Boy - but in glorious 3D.

Here's a super-fast rundown of the deal with Tidy Tile-Mapper.

Construct your Blocks


A block is the building-block of your game maps.
It may contain many block-sets, representing different orientations (e.g corner blocks, lone blocks, diagonals etc).

Each block-set contains multiple variants - to allow you to add a little spice to your maps (e.g grass, grass-with-flower etc).
Paint your Maps

Using the Blocks created in the Block Editor paint your Block-Maps.

Use the Paint tool to click-and-drag your selected Block around the map. Use the Paint-Random function to randomly alter the variants of each block as they are placed.

Use the Cycle tool to (Cycle - left click) click and cycle through available Blocks.
Use the Cycle Variant (Cycle - right click) to cycle through the available Block Variants.
Publish and Play


Click 'Play'.

Success! Your map is now trim and terrific, able to be tested instantly.

Alternatively, click 'Publish Map' - a prefab will be created, stripping all working blocks and data from the map - ready to be used in your glorious tile-based creations.

More to come - stay tuned, stay excited!

-Joshua McGrath

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